If you plan to pursue the Law or Chaos paths, you maybe won’t have to worry too much about it, but the Neutral ending piles requirements on the player that essentially force him to grind. (By contrast, SMT3’s “hook” comes about half an hour into the game – so the makers don’t have an excuse here.) This isn’t such an issue, but it could turn off gamers looking for an immediate hook. SMT4 takes about 6 to 8 hours to really get started and to get interesting. But the early and late games are a different matter. But I do have a few complaints about SMT4 – aspects of the game that knock a couple of points off its score.įor the most part, the game has a pretty good pace – from the “late early” to the “late mid-game” sections, I guess maybe from 8 hours to 40-50 hours in. This is all pretty standard for the SMT series. As a result, most non-boss battles in SMT4 are extremely one-sided, and having a strong party that balances out its weaknesses is a must. Pretty much every fight in every game in the SMT series, including the Persona titles, hinges on the elemental strengths and weaknesses of your party and the party you’re fighting. So, the gameplay: it’s solid and mostly consists of the same old demon battles/negotiations and frustrating boss fights that SMT vets are already familiar with. SMT4 is an RPG, but it’s not about the story. The plot is the kind that anyone who’s played an older SMT game will recognize and the characters aren’t interesting – in fact, they’re so one-dimensional that I don’t think the designers even meant them to be interesting. But how does the game hold up in a more objective light?įirst, the story. I’m a huge Shin Megami Tensei fan and I loved the game. And those of us who’d been waiting for an SMT4 for years were more than happy to throw our money at Atlus. A lot of people were surprised at the $50 price tag on a 3DS title, but that $50 was for the deluxe package. My open memo and exams prevented me from doing much of anything else through the months of October, November and the first half of December.įirstly, I can definitely say that SMT4 was worth what I paid for it. I could have easily blown through it in one or two weeks if I weren’t a student, but that’s life. After 5+ months of playing SMT4, I’ve finally finished it as far as I care to, meaning I got one out of the three endings.
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